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SimQuest are life-like virtual learning environments that are specifically created for education and training. SimQuest uses a web browser, so it is easy to use.
SimQuest allows you to run games in an online environment.
SimQuest is called a “virtual” learning environment because they use computer graphics to provide a more natural interaction with the simulation.
The agent (or, life-like character) is also’responsive’ as you interact with it.
This means that you can do things like point, click, or drag to help the agent to do things you want it to do (such as open doors or pick up objects).
Other examples of interactions include breaking objects, seeing what is visible from different locations and other hidden objects (clues), talk to other characters, get directions, bribe people, etc.
All these interactions have varying degrees of success depending on the situation.
SimQuest has also a wide range of content that can be changed to suit your purposes.
SimQuest has the various aspects of an agent-based virtual life simulation. It consists of a simulation engine and a programming environment.
The SimQuest engine is written in Java, and it is called the SimMan engine. There are three versions of it, one for Windows, one for Macintosh and one for Linux (with the source code).
The programming environment is called AgentMaker.
You start SimQuest by creating an AgentMaker project which is a workspace where you create agents.
The live version of SimQuest needs to be installed on the webserver of your office.
SimQuest is a Java application so it is only possible to use a Java-enabled webserver, such as JRun or Tomcat.
The SimQuest engine is located at You can download the packages for your web browser (this will take a lot of time) or you can download the engine source code, which is only 12 MB.
The next step is to create a SimQuest project. For this we need to install an AgentMaker server (package is SimQuestServer) and an AgentMaker client (package is SimQuestClient).
You need the SimQuest engine on a server that you can access locally.
The client can be located at a web browser. In order to run SimQuest at home you need the SimQuest engine installed in your work.
SimQuest examples are at:
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SimQuest is a simulation program that allows the presentation and execution of a large
collection of pre-made scenarios in an easy to use way.
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SimQuest’s Simulation can be run in several ways:
The simulation can be imported or directly executed online from a web page. The simulation
can also be run locally, using the simulation’s local program. The simulation can be run using
a demo version of the program or a full version of the program.
The Simulation Features:
The Simulation is able to be run locally on a PC or on a computer over the internet. This means that the simulation can either be run on your PC or on a computer server (local or over the internet).
The simulation can be run on any hardware, be it a computer, tablet or smartphone.
The simulation can be run either locally or on the web.
The simulation can run on a sandbox, virtual machine or a real operating system.
The simulation can be run in a stand-alone application or the simulation can be used within a web page.
The Simulation can be run in an installer or as a standalone file.
These are all the features of the Simulation. In the event that no specific features are listed for a feature, then the feature is available with all programs.
SimQuest’s Simulation is also available in version 1.x and 2.0. Version 1.x is no longer supported by the developer and version 2.0 includes more features than version 1.0.
SimQuest’s simulation can be run locally, using the simulation’s local program or it can be ran remotely using the simulation’s player. The two models of this program are primarily used by different organizations: the simulation is run locally on a computer or on a computer server (local or over the internet) and used for testing at the client’s location. SimQuest’s simulation was designed to be easy to use in order to allow easy creation of simulations.
The Problem
SimQuest allows professionals in various domains to easily create simulations.
The problem with this type of software was that it was created for professionals only, this was the reason why the local version was created, the reason why the simulation was developed locally.
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SimQuest was started in 1993 by the school administration to support virtual worlds and simulations on line.
The intention was to provide students, teachers and educational institutions with access to a virtual world for solving educational problems.
Soon the media coverage of the program was immense.
This led to the naming of SimQuest, the virtual world of the Danish School system.
As was the case with SimWorld, which was abandoned in 1994, during the early development of the program, SimQuest was based on the AOL dial-up connection.
As Internet technology developed SimQuest was able to use the faster and more reliable World Wide Web.
Eventually it became an Online game with a competitive element where the players compete for dominance in the school world.
Players could then play the school world to solve educational problems.
Players played the role of students, teachers and school directors etc. SimQuest supported a whole range of educational problems, for instance a whole world could be created that was based on a lesson in the History of Denmark.
While school administration took the lead in creating the game and running it, the students themselves were actively involved in the development of the game.
In order to do this the students had to participate in meetings and workshops and get access to the source code.
SimQuest also required strong working conditions for the students.
The school administration had to open part of the school building to the students.
As the technology for the game was relatively primitive at the time SimQuest was created there were only a few possible activities the students could perform in the game.
Therefore SimQuest was mainly based on teaching.
The school world was fully extended with virtual worlds.
This made it possible to play a whole range of cases and problems, for instance educational problems involving construction, genealogy, scientific research etc.
SimQuest was directly linked to the school administration.
This meant that school problems and school worlds were integrated.
In this way SimQuest was able to support an entire world based on a lesson in the history of Denmark.
The school world was based on a whole range of educational cases such as instruction in the history of Denmark, instruction in the history of different countries and instruction in history using a different virtual world.
The different cases could be represented by all the city-states in the old Danish history.
SimQuest contained a study area where the students performed a virtual excavation and finally a virtual construction site where the buildings were placed.
A number of important procedures were performed in SimQuest, these included teaching
What’s New In?
SimQuest is a free Java-based simulation, previously known as SimGame. It can be used to simulate and teach a wide range of subjects.
While many simulations were quite heavy with math you can do all the math inside SimQuest.
While you may feel comfortable creating simulations using a text editor to create the parameters, in SimQuest there is a provision to make dynamic visual design easily accessible.
You can make your own visualizations with the help of SimQuest’s own very easy to use interface:
In order to help create simulations faster, SimQuest uses a graphical interface – depending on your computer, the UI may be customised to look like this or like this.
SimQuest has been modified so that all parameters are grouped into categories, including settings, visual design, physics, and math.
SimQuest Tutorial:
SimQuest Simulations
SimQuest sims look similar to traditional code-based simulations, but use a graphical interface that lets you change settings on the fly.
Visual Design
With the visual design section you can let the simulation look a certain way – for example, sims that play a game usually display items in a certain order, but if you’re using SimQuest you can override that order and do something else.
Making a Simulation:
SimQuest has a user-friendly interface where users can create their own simulations. A gallery of presets is available for ready-to-run simulations.
To create a simulation in SimQuest you follow the instructions in the dialog. A good place to start is the New Simulation dialog box shown below.
More information can be found here:
Contact us:
If you have any questions regarding SimQuest feel free to ask. SimQuest can be downloaded from here:
Price: SimQuest is free for all users.
License: simquest is free. If you want to do any changes you have to pay nothing, if you like SimQuest ask permission from SimQuest but your changes must be Open Source if you want to do a commercial project.
Created by: SimQuest was specially created in order to make it easy to create simulations for instruction.
The new idea then was that instruction should be able to interact with the simulation parameters. While this may sound easy now it was innovative when the program was first launched.
SimQuest’s simulation can nowadays be included in web pages using a Java-
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